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Thursday, July 25, 2019

IT and the Next Generation Research Paper Example | Topics and Well Written Essays - 2000 words

IT and the Next Generation - Research Paper Example The Japanese samurai used to regard the katana as a fundamental symbol of their heritage, but you just know damn well that they would have envied all these mechanised weapons like machine guns, tanks and bombers (not to mention nuclear warheads – no offence, by the way, to any Japanese people who may be reading this!) that are so well recognised today. Information technology is no exception. And no-one would disagree that technology has its place in â€Å"lighter† interests as well as â€Å"get things done† ones, such as personal entertainment. We were in awe of the television long before iPod products became released on the market. We actually live in an age where some people would feel embarrassed about being seen with a CD player in public – I state this point to back up the claim that IT has unequivocally altered education programmes to a certain extent, in a bid to keep our children â€Å"up-to-date.† However, the advent of the whole IT thing i t’s by no means nothing but sweetness and light when you think more deeply about it†¦ read on and you’ll see why. ... Besides that several thoughts came from all which made the decision making process much easier as well as effective. New ideas and observations which came from various individuals were quite helpful while we did this study. Some of the possible derivations and observations from our study that we concluded have been summarized below. Main report IT and the next generation Although I’m not a bona fide expert in IT or computer-aided education or anything like that, I do have my convictions in this area that I regard as important to share. Indeed, I would hope that I’ve convinced in the last sentence of the previous section that IT doesn’t just have its significance as a classroom subject. It has considerable societal relevance. I look at children today and I definitely don’t need reminding that youth tend to regard the IT-related products that they possess as status symbols. It is especially obvious with mobile phones and, to a lesser extent, computer games ( Pokemon, at least, certainly took the world by storm). Even the well-known American cartoon series South Park has entire episodes that are parodies devoted to satire aimed at Facebook and computer games consoles, among other things. Of course, children are curious, so you shouldn’t be too surprised if your child relishes the prospect of learning about modern technology (even more so if they are made to believe that it is â€Å"important† i.e. how else would they keep up-to-date in society?). So maybe a good place to start would be to look back at the IT-related education I received as a child. Interestingly enough, my younger brother was writing programmes on a Commodore 64 before we reached puberty†¦ but I can vaguely

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